Work well with a teammate

ComputerWeb app3 min readUpdated October 3, 2026

When someone joins your computer, their requests run on your agents and your AI plan. Split the work, give the right access, and keep shared knowledge where both of your agents can find it.

Sharing in Enjoy means sharing a computer. In the computer app, select the circle with your initial in the top-right corner to open Your account, choose Invite a team member under My computers, and pick which projects they get. Their messages run on your computer, with your agents and your AI accounts. Both of you need Unlimited. See Invite a team member for the steps.

Why habits matter here

  • Agents don’t coordinate with each other. Two conversations in the same project can change the same files at the same time.
  • The work uses your plan. A teammate’s requests run on your computer’s agents and count against your AI usage, and they can’t see your usage from their device.
  • Some things happen only at your computer. Your teammate can answer an agent’s questions, but when an agent asks permission to run something, the card tells them: Review and approve this action in Enjoy on your desktop. That means you, at the shared computer. They also can’t change permission modes.
  • Your computer has to be on. Enjoy’s pricing page puts it plainly: “Phones and teammates connect while your computer is awake, online, and running Enjoy.” When it isn’t, your teammate’s message box shows Waiting for and your computer’s name.

Habits that help

  1. Give the least access that works. For each project, choose Can work (“Start conversations and make changes”) or View only (“Read conversations and files”). Share only the projects they need. View only still lets them open every file in the project.
  2. Split work by task, not by file. Agree who takes which tasks, and give each task its own conversation. If you both need to change the same pages, have one of you work in a worktree. See Try ideas without risking your project.
  3. Check who started a conversation before joining it. In a shared project, each conversation in the list shows a small face for the person who started it. Point at it to see their name. Agent replies say who they’re for.
  4. Write shared knowledge down once. Project Instructions reach every agent in the project, whoever sends the message. Decisions and plans belong in docs both of you can mention with @. See Keep project knowledge in docs.
  5. Plan for approvals. If an agent stops to ask permission while you’re away, it waits until you approve it at your computer. Let your teammate know when you won’t be around.
  6. Keep your computer on while they work. If it sleeps or Enjoy quits, your teammate can’t send anything until it’s back. See Keep your computer awake.

An example

You’re building a shop with a friend. You take “checkout” and they take “product pages.” Each of you starts your own conversations. They notice the header looks wrong on phones, but you’re mid-way through a header change, so they message you instead of asking an agent to fix it too. When you finish, they start a new conversation about the header.

Good to know

  • Faces at the top of a shared project show who’s in it now, with a green dot, and who’s away.
  • When a message comes from a teammate, your phone, or the web app, Enjoy tells the agent to take extra care with requests involving passwords and other credentials, uploads, or wider permissions.
  • To change someone’s access or remove them, use My computers in Your account. See Remove someone from your computer.
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Still need a hand?

Email help@enjoy.dev with your computer, your Enjoy version, and what happened. Leave out passwords and sign-in codes. For questions and ideas, join our Slack community .